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	<title>foxtwin &#187; Video Games</title>
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	<link>http://foxtwin.com</link>
	<description>todd&#039;s mental chatter</description>
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		<title>Kotaku &#8211; Dante’s Inferno Preview</title>
		<link>http://foxtwin.com/kotaku-dante%e2%80%99s-inferno-preview/</link>
		<comments>http://foxtwin.com/kotaku-dante%e2%80%99s-inferno-preview/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 01:43:41 +0000</pubDate>
		<dc:creator>todd</dc:creator>
				<category><![CDATA[Dante]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[inferno]]></category>

		<guid isPermaLink="false">http://foxtwin.com/?p=170</guid>
		<description><![CDATA[<p class="wp-caption-text">Inferno Diagram</p> <p style="text-align: center;">Kotaku &#8211; Dante’s Inferno Preview: Looks Like Hell &#8211; Dante&#8217;s Inferno</p> <p>Go to the article linked above to read first impressions on EA&#8217;s game.</p> <p>The author points out several ways that the game could be more true to the original poem&#8211;even stating that Limbo in the game does not <span style="color:#777"> . . . &#8594; Read More: <a href="http://foxtwin.com/kotaku-dante%e2%80%99s-inferno-preview/">Kotaku &#8211; Dante’s Inferno Preview</a></span>]]></description>
			<content:encoded><![CDATA[<div id="attachment_155" class="wp-caption aligncenter" style="width: 242px"><a href="http://foxtwin.com/wp-content/uploads/2009/03/infernospiral.jpg"><img class="size-medium wp-image-155" title="infernospiral" src="http://foxtwin.com/wp-content/uploads/2009/03/infernospiral-232x300.jpg" alt="Inferno Diagram" width="232" height="300" /></a><p class="wp-caption-text">Inferno Diagram</p></div>
<p style="text-align: center;"><a href="http://kotaku.com/5230207/dantes-inferno-preview-looks-like-hell"><strong>Kotaku &#8211; Dante’s Inferno Preview: Looks Like Hell &#8211; Dante&#8217;s Inferno</strong></a></p>
<p>Go to the article linked above to read first impressions on EA&#8217;s game.</p>
<p>The author points out several ways that the game could be more true to the original poem&#8211;even stating that Limbo in the game does not quite match up with Limbo in the poem. See? I am not the only one who thinks about this stuff.</p>
<p>Apparently the game is going to be very much like another EA game, God of War, a game that is highly praised. So, for me, having not played <em>God of War</em> (give me a break, I only have one console, and if I only have one console, it will be a Nintendo console), this will be a new experience for me. For more seasoned players, the similarities to <em>God of War</em> may make the <em>Inferno</em> redundant.</p>
<p>Not much more to say about the game at this point &#8230; still no release date as far as I can see.</p>
<p>Since I do not own a PS3 or a 360, I will have to rent this game when it comes out and play it at my cousin&#8217;s house. Have hell, will travel &#8230;</p>
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		<item>
		<title>Dante&#8217;s Inferno &#8211; The Video Game is Coming</title>
		<link>http://foxtwin.com/dantes-inferno-the-video-game-is-coming/</link>
		<comments>http://foxtwin.com/dantes-inferno-the-video-game-is-coming/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 19:45:53 +0000</pubDate>
		<dc:creator>todd</dc:creator>
				<category><![CDATA[Dante]]></category>
		<category><![CDATA[hell]]></category>
		<category><![CDATA[inferno]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://foxtwin.com/?p=114</guid>
		<description><![CDATA[<p>Abandon all hope &#8230; I never thought I&#8217;d see this. The first 3/4 is interested. That last bit of supposed video game action at the end is, um, disturbing (as it should be, I think). Like any video game trailer, it really doesn&#8217;t tell you what you do in the game exactly. Punish sinners? <span style="color:#777"> . . . &#8594; Read More: <a href="http://foxtwin.com/dantes-inferno-the-video-game-is-coming/">Dante&#8217;s Inferno &#8211; The Video Game is Coming</a></span>]]></description>
			<content:encoded><![CDATA[<p>Abandon all hope &#8230; I never thought I&#8217;d see this. The first 3/4 is interested. That last bit of supposed video game action at the end is, um, disturbing (as it should be, I think). Like any video game trailer, it really doesn&#8217;t tell you what you <strong>do</strong> in the game exactly. Punish sinners? Beat up demons? Fight your way out? Take a tour? (the latter is what Dante did) I&#8217;ll continue to watch this news with interest.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=43685"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=43685" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object></p>
<p>Movie URL: <a href="http://www.gametrailers.com/player/43685.html">http://www.gametrailers.com/player/43685.html</a></p>
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		<title>Haunted Mansion Recreated in Counter Strike</title>
		<link>http://foxtwin.com/haunted-mansion-recreated-in-counter-strike/</link>
		<comments>http://foxtwin.com/haunted-mansion-recreated-in-counter-strike/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 14:13:01 +0000</pubDate>
		<dc:creator>todd</dc:creator>
				<category><![CDATA[Disney World]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[haunted mansion]]></category>

		<guid isPermaLink="false">http://foxtwin.com/?p=54</guid>
		<description><![CDATA[<p>User-created maps for FPS games are often awesome and I remember being wowed by them so far back as the Unreal Tournament days. This new map for Counter Strike, however, truly takes the cake. Observe:</p> <p>The entire Haunted Mansion ride from Disney World has been recreated here. It even includes the outside grounds, the <span style="color:#777"> . . . &#8594; Read More: <a href="http://foxtwin.com/haunted-mansion-recreated-in-counter-strike/">Haunted Mansion Recreated in Counter Strike</a></span>]]></description>
			<content:encoded><![CDATA[<p>User-created maps for FPS games are often awesome and I remember being wowed by them so far back as the Unreal Tournament days. This new map for Counter Strike, however, truly takes the cake. Observe:</p>
<div style="text-align:center;"><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/LnFekqVATLU&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/LnFekqVATLU&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></div>
<p>The entire Haunted Mansion ride from Disney World has been recreated here. It even includes the outside grounds, the line/queue, a moving &#8220;doombuggy&#8221;, authentic music and narration, and the stretch room effect. This was a labor of love by &#8220;nipper&#8221;, who programmed it. In my book, you can&#8217;t get much cooler than this&#8211;a Haunted Mansion you can actually walk through!</p>
<p><a href="http://www.joe.to/~nipper/j2h2008_mappack.html">For owners of Counter Strike: get this and other &#8220;haunted&#8221; maps here.</a></p>
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		<title>Wall Street Journal To Disney: &#8220;Buy EA&#8221;</title>
		<link>http://foxtwin.com/wall-street-journal-to-disney-buy-ea/</link>
		<comments>http://foxtwin.com/wall-street-journal-to-disney-buy-ea/#comments</comments>
		<pubDate>Tue, 04 Nov 2008 02:21:43 +0000</pubDate>
		<dc:creator>todd</dc:creator>
				<category><![CDATA[Dante]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[inferno]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://foxtwin.com/?p=79</guid>
		<description><![CDATA[<p style="text-align: center;"></p> <p>Wall Street Journal To Disney: &#8220;Buy EA&#8221;.</p> <p>Electronic Arts (EA), the biggest video game distributor who makes games like Madden football and the upcoming Dante&#8217;s Inferno (as discussed here before), has not had the best financial year&#8211;well, nobody really has had a good year, financially. I&#8217;m sure Disney has taken a <span style="color:#777"> . . . &#8594; Read More: <a href="http://foxtwin.com/wall-street-journal-to-disney-buy-ea/">Wall Street Journal To Disney: &#8220;Buy EA&#8221;</a></span>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://foxtwin.com/wp-content/uploads/2008/11/disnea.jpg"><img class="alignnone size-medium wp-image-81" title="disnea" src="http://foxtwin.com/wp-content/uploads/2008/11/disnea.jpg" alt="" width="300" height="111" /></a></p>
<p><a href="http://kotaku.com/5075163/wall-street-journal-to-disney-buy-ea">Wall Street Journal To Disney: &#8220;Buy EA&#8221;</a>.</p>
<p>Electronic Arts (EA), the biggest video game distributor who makes games like <em>Madden football </em>and the upcoming <em>Dante&#8217;s Inferno</em> (as discussed here before), has not had the best financial year&#8211;well, nobody really has had a good year, financially. I&#8217;m sure Disney has taken a hit or two, but perhaps it&#8217;s still in the black due to inventing and owning a quarter of the world&#8217;s intellectual properties (perhaps a conservative figure).</p>
<p>Anyway, Wall Street is advising Disney that buying up EA would be both a good financial move and a <em>win-win</em> situation for both parties. While this isn&#8217;t a sign of the apocalypse (that chihuahua movie sure was close), it&#8217;s a pretty big prospect. The kotaku page linked above shows the concern of gamers that if Disney made the deal, they might significantly tone down the violent (i.e. fun) content of some titles. But really, who knows how Disney would handle the games that aren&#8217;t directly developed by them? I think combining such talent from these two companies could produce some fantastic games. But, what would it mean for the <em>Inferno</em> game in which I&#8217;m interested? More-assured financial backing, I suppose &#8230; as long as they don&#8217;t make the movie a musical.</p>
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		<title>EA Developing Game Based On Dante&#8217;s Inferno</title>
		<link>http://foxtwin.com/ea-developing-game-based-on-dantes-inferno/</link>
		<comments>http://foxtwin.com/ea-developing-game-based-on-dantes-inferno/#comments</comments>
		<pubDate>Fri, 31 Oct 2008 18:11:24 +0000</pubDate>
		<dc:creator>todd</dc:creator>
				<category><![CDATA[Dante]]></category>
		<category><![CDATA[hell]]></category>
		<category><![CDATA[inferno]]></category>
		<category><![CDATA[poem]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://foxtwin.com/ea-developing-game-based-on-dantes-inferno/</guid>
		<description><![CDATA[<p style="text-align: center;"></p> <p>Dante&#8217;s Inferno: EA Developing Game Based On Dante&#8217;s Inferno.</p> <p>I fully expected a movie of Dante&#8217;s Inferno to come out and then, possibly, there would be a video game based on it. But like the essence of hell itself, everything is backwards; a video game is being made first, then a <span style="color:#777"> . . . &#8594; Read More: <a href="http://foxtwin.com/ea-developing-game-based-on-dantes-inferno/">EA Developing Game Based On Dante&#8217;s Inferno</a></span>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://foxtwin.com/wp-content/uploads/2008/10/dante.jpg"><img class="size-medium wp-image-71 aligncenter" title="dante" src="http://foxtwin.com/wp-content/uploads/2008/10/dante.jpg" alt="Dante's Divine Comedy" width="300" height="242" /></a></p>
<p><a href="http://kotaku.com/5071794/ea-developing-game-based-on-dantes-inferno">Dante&#8217;s Inferno: EA Developing Game Based On Dante&#8217;s Inferno</a>.</p>
<p>I fully expected a movie of Dante&#8217;s Inferno to come out and then, possibly, there would be a video game based on it. But like the essence of hell itself, everything is backwards; a video game is being made first, then a movie based on <strong>it</strong>.</p>
<p>This has the potential to be great, except for the fact that most all video-game-to-movie adaptations completely suck. See the <a href="http://thatguywiththeglasses.com/videolinks/thatguywiththeglasses/nostalgia-critic">Nostalgia Critic</a> for proof. What it takes to be great is dependent on the skilled hands of a good director (for the movie &#8230; and a great director/developer for the game).</p>
<p>A movie based solely on the poem could be quite good and interpret Dante&#8217;s vision for the modern day and could even transcend its own art. The game will only be concerned with action and fighting your way through the levels of hell. What the game will miss is the inherent love story that provides the motivation for Dante the character (and the author). I always envisioned a story that goes something like this: Dante loves Beatrice. Beatrice dies. Dante falls into despair, letting go of his faith. Beatrice, moved by his love and concerned for him and his soul asks God to help him. God puts Dante through hell (literally) so that Dante can recognize what his own life, his very self, could become if he doesn&#8217;t change. Good setup for a movie, not so great for a game.</p>
<p>The game&#8217;s story probably won&#8217;t go that deeply. Its premise need nothing more than: &#8220;You&#8217;re in hell, fight your way out from beginning to end.&#8221; The movie, would need a little bit of that, too, actually. There would need to be some supernatural action (add that to the deep story and great characters, you got a great movie). But if that&#8217;s the premise of the game, and the movie will be based on the game, then I think we&#8217;re going to miss a great opportunity here.</p>
<p>All I need to do is write that movie script of Dante&#8217;s Inferno that has always lived in the back of my mind. Where the hell will I get time for that? And if this game/movie idea is already in motion, my time is pretty much up. I can relish all I want in the potential of this project, but it will not/could not live up to my expectations. So, I just gotta go into this with the right frame of mind: this is gonna blow!</p>
<p>P.S. And in case you missed this news, <a href="http://www.heaventhegame.com/">Heaven, the Game</a>, is coming out, too. &#8230; OMG &#8230;</p>
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